Future Update Schedule
Hello, hello.
So, the game's doing really well (i'm very thankful) and suggestions are rolling in (again, very thankful) so what I've decided to do is start a predictable update schedule, rather than rushing to implement whatever whenever it becomes apparent.
This is for two reasons:
- Bigger patches = more to see, discover and interact with, bigger changes always feel better (to me!)
- Stop everyone having to repeatedly redownload the project to get the latest version (although it's much easier if you have the itch.io app - that auto patches!)
So, from hence forth, you can expect an update (as long as it's not urgent) every SUNDAY.
Sometimes i'll be breaking this rule if I've found something I just absolutely have to fix there and then, but for the most part i'll be trying to stick to it (it will be difficult for me to do this cause it's gonna bother me if I know something is broken and I HAVE fixed it, it's just not up yet. Maybe I'll do something like a beta branch. Dunno yet.)
However, you shouldn't need to check the website either. Simply booting the game will tell you if there's a new version, so don't worry about checking back for anything more than the changelogs.
Cheers!
Get PSYCHE
PSYCHE
A surreal, Devil Daggers-like shooter.
| Status | In development |
| Author | jonsprojects |
| Genre | Shooter, Survival |
| Tags | Arena Shooter, Difficult, FPS, Horror, Low-poly, No AI, PSX (PlayStation), Retro, Score Attack |
| Languages | English |
More posts
- V0.2.18d - Critical Fixes + Future Plans4 days ago
- V0.2.18b - Arena Decoration + Gamefeel9 days ago
- V0.2.18 - Charge Jump Changes13 days ago
- V0.2.17b - More Visuals + Replay Fixes15 days ago
- V0.2.17 - Helping The New Players17 days ago
- V0.2.16d - Performance and Arena Decor18 days ago
- V0.2.16b - Only two hotfixes? MIRACLE.19 days ago
- V0.2.16 - Practice Mode21 days ago
- V0.2.15 - Massive Visual Changes22 days ago

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