Spawn Animations and Fixes
PSYCHE » Devlog
Hello hello.
Thank you Byce for pointing out the following issues that are now fixed:
- Sprint removed from main menu options (didn't do anything)
- Mouse buttons now work for rebinding mid run and when the mouse cursor is still in the options menu bounds
- Tweaked bell hitboxes to be not ass (?)
as for stuff I added:
- Diamonds have a new entrance animation
- Bells have a new entrance animation
- Fixed a bug where you could shoot masks through the ground on their spawn
- Fixed stutter when an enemy you hadn't seen yet spawns.
That's all for now, cheers!
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PSYCHE
A surreal, Devil Daggers-like shooter.
| Status | In development |
| Author | jonsprojects |
| Genre | Shooter, Survival |
| Tags | Arena Shooter, Difficult, FPS, Horror, Low-poly, No AI, PSX (PlayStation), Retro, Score Attack |
| Languages | English |
More posts
- V0.2.18d - Critical Fixes + Future Plans4 days ago
- V0.2.18b - Arena Decoration + Gamefeel9 days ago
- V0.2.18 - Charge Jump Changes13 days ago
- V0.2.17b - More Visuals + Replay Fixes15 days ago
- V0.2.17 - Helping The New Players17 days ago
- V0.2.16d - Performance and Arena Decor18 days ago
- V0.2.16b - Only two hotfixes? MIRACLE.19 days ago
- V0.2.16 - Practice Mode21 days ago
- V0.2.15 - Massive Visual Changes22 days ago

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