<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>PSYCHE Devlog - itch.io</title><link>https://jonsprojects.itch.io/psyche</link><description>A surreal, Devil Daggers-like shooter.</description><item><guid>https://jonsprojects.itch.io/psyche/devlog/1553630/music-qol-visuals</guid><title>Music, QoL, Visuals</title><link>https://jonsprojects.itch.io/psyche/devlog/1553630/music-qol-visuals</link><pubDate>Sun, 14 Jun 2026 13:52:52 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3ODY1NDQyLmdpZg==/original/GPYWaJ.gif"/><p>Hello again Didn&#039;t think I&#039;d be back so soon but I got a neat idea that I wanted to get out real quick, I&#039;ll run through the notes: Improved the secret unlockable (fuck this is hard to make a note for...</p>]]></description></item><item><guid>https://jonsprojects.itch.io/psyche/devlog/1553265/secrets-and-stuff</guid><title>Secrets. And Stuff.</title><link>https://jonsprojects.itch.io/psyche/devlog/1553265/secrets-and-stuff</link><pubDate>Sun, 14 Jun 2026 03:37:50 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3ODU3NTIwLmdpZg==/original/g4ApYS.gif"/><p>Hello, hello. Another update, feel like I&#039;m getting to a point of comfort with this project, and might hop back over to Bloodworks soon, but we&#039;ll see how much more I end up doing. I sort of end up in...</p>]]></description></item><item><guid>https://jonsprojects.itch.io/psyche/devlog/1551162/difficulty-increases</guid><title>Difficulty Increases</title><link>https://jonsprojects.itch.io/psyche/devlog/1551162/difficulty-increases</link><pubDate>Fri, 12 Jun 2026 00:10:36 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3ODE3MzA5LnBuZw==/400x224%23c/Qj4KIK.png"/><p>Game Ez Please Make Hard I play this game quite a bit in my spare time (really, really prefer making games I find fun over stuff I think other people will find fun. If you like this game, great, but r...</p>]]></description></item><item><guid>https://jonsprojects.itch.io/psyche/devlog/1550645/bell-visuals-update</guid><title>Bell + Visuals Update</title><link>https://jonsprojects.itch.io/psyche/devlog/1550645/bell-visuals-update</link><pubDate>Thu, 11 Jun 2026 13:01:07 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3ODA2MDUzLnBuZw==/400x224%23c/IhBIxe.png"/><p>Hello, hello. I&#039;ll keep it brief, it covers the additions: New bell enemy with it&#039;s own SFX is added I&#039;ve changed recoil to very minor (can be toggled off) screenshake Improved hit detection and accur...</p>]]></description></item><item><guid>https://jonsprojects.itch.io/psyche/devlog/1549311/music-and-sfx-update</guid><title>Music and SFX Update</title><link>https://jonsprojects.itch.io/psyche/devlog/1549311/music-and-sfx-update</link><pubDate>Wed, 10 Jun 2026 00:52:52 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3Nzc3ODM1LnBuZw==/400x224%23c/gAjtaA.png"/><p>Hello again Didn&#039;t expect to do an update so soon but it&#039;s a quick one - a friend of mine made me realise that actually, yes, the shooting noise can be quite annoying if you have the volume up, so I&#039;v...</p>]]></description></item><item><guid>https://jonsprojects.itch.io/psyche/devlog/1548854/future-enemy-the-bell</guid><title>Future Enemy: The Bell</title><link>https://jonsprojects.itch.io/psyche/devlog/1548854/future-enemy-the-bell</link><pubDate>Tue, 09 Jun 2026 15:41:25 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3NzY5NzAwLnBuZw==/400x224%23c/gXy5Lr.png"/><p>Hello, Hello I&#039;ll get right into it since there&#039;s no real point beating around the bush, this&#039;ll just help remind me when I get a bit of time what my plans are. BEHOLD THE BELL This enemy will follow...</p>]]></description></item></channel></rss>